ROLES: Art Lead, UI/UX Designer
TOOLS: Figma, Illustrator, Procreate, Photoshop, Unity
ART LEAD RESPONSIBILITIES:
- Managed a team of six other amazingly talented artists
- Organized deliverables and imported assets into Unity
- Assisted the Director and Producer in delegating art tasks
- Conducted weekly art meetings and ensured we were on track with our deadlines
- Provided feedback and direction to create a dynamic yet consistent art style for the game
UI RESPONSIBILITIES:
- Quickly produced preliminary UI assets to graybox and playtest
- Rendered UI assets with the help of another UI artist
- Created low-poly wireframes and flowcharts to understand the game's layout and visualize the placement of UI and design elements