I am a UI Artist with an emphasis on cartoony casual games. With a Human Biology B.S. and Game Animation minor, I'd love to combine the two and create edu-medical games.
- Designed minimalist UI assets, menu screens, and credits for a 2.5D platformer game
- Created wireframes, UX prototypes, polished buttons, UI assets, and intuitive interfaces
- Developed motion proofs in After Effects to preview UI animations and enhance juice
- Established guidelines for UI style, color palette, fonts, and user experience flow
- Design UI assets for a mobile tile-matching RPG
- Communicate with Director, Design, and Engineering teams to create UI mock-ups
- Conduct weekly art meetings and delegate tasks to several other artists
- Provide constructive feedback on deliverables to bring the art style closer to the game's vision
- Illustrated four introductory scenes for a third-person narrative game